Implying they'll actually come back ;)
It's nice seeing your works continue to improve!
Implying they'll actually come back ;)
It's nice seeing your works continue to improve!
This is really good!
It's nice to see the line wobble I complained about before reduced to a strategic and focused level, and the efficiency of those key poses lets you squeeze the most out of your frames. This is good animation, but it's also well-planned--that deserves credit too.
The AI(?) voice distracts from the rest of the work. Since it's there from start to finish, it makes this whole series a tough sell.
Balls
What's the song? It sounds familiar.
My gosh, Momo is the most entertaining character in fight animation history. That's not to downplay how flawless the rest of this movie is.
10/10 🤌🎉🎉🎉
I am so looking forward to the next episode.
Wow thank you ! Next episode under way.
The concept and execution are great, but what's really impressed me is the quality of all your assets.
Hey, thanks! The characters were made/rigged by me but the background plants are from Macrox's Rainforest Collection (I've done some basic re-topology/animation, but they are really good out of the box).
It's always nice to see fully-realized animated shorts (or sometimes full-length episodes!) on here, but that forced line wobble is driving me crazy. It makes sense when you see it as an artefact of redrawing the subjects for each pose, but this was happening in a repeating pattern on all subjects, even in stationary poses.
I hate to fixate on one specific problem so much in my review, but since it was omnipresent it really hurt my enjoyment of the whole video.
Wakka-Bender gave me a chuckle. Somehow I never noticed it was him before
I'm actually trying, trust me!
Parasite
Joined on 10/18/22